Gun Runners is a location in the Mojave Wasteland in 2281. We've been at this for the last 30 years. Gun Runners' Arsenal is a Fallout: New Vegas add-on released on September 27, 2011, along with Courier's Stash. The promise of new territory and influence appealed to them. Gun Runner caravans deliver finished ordnance and typically comprise one of two brahmin loaded with weapons and a large escort of well armed guards. If you've actually explored and talked to people, you should have a large number of things you can tell the gun runners to do if you kill the deathclaws. For Fallout on the PC, a GameFAQs Q&A question titled "Stuck in the Gun Runners Base? CoffeAndTV8 First time out of the vault. On the off chance that the guards are killed, the weapons cases are rigged to explode if someone without proper clearance tries to access them. By doing so, i have to kill several Deathclaws, which is manageable for my party by now. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Is it bad to kill the Gun Runners". As the standing army required weapons and ammunition, the Gun Runners answered that call. They did indeed find it, though not in the way they expected it.
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